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Produkt-Bild: A Game of Thrones: A Song of Ice and Fire: Book One: Song of Ice and Fire Series, Book 1

A Game of Thrones: A Song of Ice and Fire: Book One: Song of Ice and Fire Series, Book 1 von George R.R. Martin

Kindle Edition von Bantam

Erscheinungsdatum: Januar 2003
Produktgruppe Kindle eBooks & ePaper
Zoom ± Produkt-Bild: A Game of Thrones: A Song of Ice and Fire: Book One: Song of Ice and Fire Series, Book 1

Kurzbeschreibung

A NEW ORIGINAL SERIES, NOW ON HBO.

Here is the first volume in George R. R. Martin?s magnificent cycle of novels that includes A Clash of Kings and A Storm of Swords. As a whole, this series comprises a genuine masterpiece of modern fantasy, bringing together the best the genre has to offer. Magic, mystery, intrigue, romance, and adventure fill these pages and transport us to a world unlike any we have ever experienced. Already hailed as a classic, George R. R. Martin?s stunning series is destined to stand as one of the great achievements of imaginative fiction.

A GAME OF THRONES

Long ago, in a time forgotten, a preternatural event threw the seasons out of balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. The cold is returning, and in the frozen wastes to the north of Winterfell, sinister and supernatural forces are massing beyond the kingdom?s protective Wall. At the center of the conflict lie the Starks of Winterfell, a family as harsh and unyielding as the land they were born to. Sweeping from a land of brutal cold to a distant summertime kingdom of epicurean plenty, here is a tale of lords and ladies, soldiers and sorcerers, assassins and bastards, who come together in a time of grim omens.

Here an enigmatic band of warriors bear swords of no human metal; a tribe of fierce wildlings carry men off into madness; a cruel young dragon prince barters his sister to win back his throne; and a determined woman undertakes the most treacherous of journeys. Amid plots and counterplots, tragedy and betrayal, victory and terror, the fate of the Starks, their allies, and their enemies hangs perilously in the balance, as each endeavors to win that deadliest of conflicts: the game of thrones.

BONUS: This edition contains an excerpt from George R.R. Martin's A Clash of Kings and a preview of A Game of Thrones: The Graphic Novel.

Aus der Amazon.de-Redaktion

Dieser Titel ist in englischer Sprache.
In Band 1 seiner ersten Fantasy-Saga Das Lied von Eis und Feuer 1. Die Herren von Winterfell erzählt Martin in einer bunten Mischung aus Intrigen, geballter Handlung, romantischen Liebesgeschichten und geheimnisvollen Abenteuern das Leben der Herren von Winterfell. Die Existenz dieses Adelsgeschlechts ist von der durch die klimatischen Veränderungen hervorgerufenen Ausweitung der Jahreszeiten auf bis zu mehrere Jahrzehnte bedroht und hat durch seine menschlichen Perversionen nahezu jeglichen Zauber verloren.

Besondere Raffinesse beweist Martin in diesem ersten Band durch eine ausgefeilte Erzähltechnik, eine großartige Handlung und eine gelungenen Integration seiner politischen Sichtweisen in den Handlungsstrang der Geschichte. Die vielen Charaktere und Perspektivenwechsel mögen auf den Leser zwar etwas abschreckend wirken, doch läßt sich dies in einem mehrbändigen Werk dieser Art wohl nur schwer vermeiden. Aus diesem Grund sollte dieses Werk wohl auch lieber von Anfang an gelesen werden. Sofern sich von diesem Anfang jedoch Rückschlüsse auf den Rest der Geschichte ziehen lassen, lohnt sich aufgrund seines hohen literarischen Wertes, seines Einfallsreichtums, seiner emotionalen Wirkung auf den Leser und der superben Schaffung neuer Welten auch die Gesamtlektüre dieses Werkes.

Amazon.com

Readers of epic fantasy series are: (1) patient--they are left in suspense between each volume, (2) persistent--they reread or at least review the previous book(s) when a new installment comes out, (3) strong--these 700-page doorstoppers are heavy, and (4) mentally agile--they follow a host of characters through a myriad of subplots. In A Game of Thrones, the first book of a projected six, George R.R. Martin rewards readers with a vividly real world, well-drawn characters, complex but coherent plotting, and beautifully constructed prose, which Locus called "well above the norms of the genre."

Martin's Seven Kingdoms resemble England during the Wars of the Roses, with the Stark and Lannister families standing in for the Yorks and Lancasters. The story of these two families and their struggle to control the Iron Throne dominates the foreground; in the background is a huge, ancient wall marking the northern border, beyond which barbarians, ice vampires, and direwolves menace the south as years-long winter advances. Abroad, a dragon princess lives among horse nomads and dreams of fiery reconquest.

There is much bloodshed, cruelty, and death, but A Game of Thrones is nevertheless compelling; it garnered a Nebula nomination and won the 1996 Locus Award for Best Fantasy Novel. So, on to A Clash of Kings! --Nona Vero

Kurzbeschreibung

A NEW ORIGINAL SERIES, NOW ON HBO.

Here is the first volume in George R. R. Martin?s magnificent cycle of novels that includes A Clash of Kings and A Storm of Swords. As a whole, this series comprises a genuine masterpiece of modern fantasy, bringing together the best the genre has to offer. Magic, mystery, intrigue, romance, and adventure fill these pages and transport us to a world unlike any we have ever experienced. Already hailed as a classic, George R. R. Martin?s stunning series is destined to stand as one of the great achievements of imaginative fiction.

A GAME OF THRONES

Long ago, in a time forgotten, a preternatural event threw the seasons out of balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. The cold is returning, and in the frozen wastes to the north of Winterfell, sinister and supernatural forces are massing beyond the kingdom?s protective Wall. At the center of the conflict lie the Starks of Winterfell, a family as harsh and unyielding as the land they were born to. Sweeping from a land of brutal cold to a distant summertime kingdom of epicurean plenty, here is a tale of lords and ladies, soldiers and sorcerers, assassins and bastards, who come together in a time of grim omens.

Here an enigmatic band of warriors bear swords of no human metal; a tribe of fierce wildlings carry men off into madness; a cruel young dragon prince barters his sister to win back his throne; and a determined woman undertakes the most treacherous of journeys. Amid plots and counterplots, tragedy and betrayal, victory and terror, the fate of the Starks, their allies, and their enemies hangs perilously in the balance, as each endeavors to win that deadliest of conflicts: the game of thrones.

BONUS: This edition contains an excerpt from George R.R. Martin's A Clash of Kings and a preview of A Game of Thrones: The Graphic Novel.

© 1998-2012 Amazon Inc. und Tochtergesellschaften

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Produkt-Bild: The Mysterious Island

The Mysterious Island von Jules Verne

Kindle Edition von Public Domain Books

Erscheinungsdatum: April 1998
Produktgruppe Kindle eBooks & ePaper
Zoom ± Produkt-Bild: The Mysterious Island

Kurzbeschreibung

This book was converted from its physical edition to the digital format by a community of volunteers. You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.
© 1998-2012 Amazon Inc. und Tochtergesellschaften

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Produkt-Bild: The Lord of the Rings (3 Book Box set)

The Lord of the Rings (3 Book Box set) von John R. R. Tolkien

Taschenbuch von Harpercollins UK
Preis bei Amazon: EUR 15,80

ISBN: 0261102389, Erscheinungsdatum: November 1991, Auflage: New edition
Produktgruppe Bücher
Zoom ± Produkt-Bild: The Lord of the Rings (3 Book Box set)

Produktbeschreibung

The Lord of the Rings 1/3 The Fellowship of the Ring / The Two Towers / The Return of the King. Tb

Amazon.co.uk

For those who have not read Tolkien's epic fantasy, or for those looking to replace a worn and battered copy, this three-volume The Lord of the Rings box set is a great place to start. Comprising the three novels that make up the Lord of the Rings sequence--The Fellowship of the Ring, The Two Towers and The Return of the King--the whole set is presented in matching matt black packaging with embossed runes and coloured rings. Of course, beneath the fancy covers lies a great epic story of good versus evil, perhaps one of the greatest stories ever told. Attractively presented--and at a great price--there really is no excuse not to have this in your collection. So go on, give it a try; once you've entered Tolkien's fantastic imagination, you'll find it hard to leave. --Jonathan Weir

Amazon.co.uk

A Christian can be forgiven for not reading the Bible--heck, it's a pretty big book after all. But there's no salvation for a fantasy fan who hasn't read the gospel of the genre, J.R.R. Tolkien's definitive three-book epic, The Lord of the Rings (encompassing The Fellowship of the Ring, The Two Towers and The Return of the King), and its charming precursor, The Hobbit. That many (if not most) fantasy works are in some way derivative of Tolkien is understood, but the influence of The Lord of the Rings is so universal that everybody from George Lucas to Led Zeppelin has appropriated it for one purpose or another.

Not just revolutionary because it was groundbreaking, The Lord of the Rings is timeless because it's the product of a truly top-shelf mind. Tolkien was a distinguished linguist and Oxford scholar of dead languages, with strong ideas about the importance of myth and story and a deep appreciation of nature. His epic, 10 years in the making, recounts the Great War of the Ring and the closing of Middle-Earth's Third Age, a time when magic begins to fade from the world and men rise to dominance. Tolkien carefully details this transition with tremendous skill and love, creating in The Lord of the Rings a universal and all-embracing tale, a justly celebrated classic. --Paul Hughes, Amazon.com

Amazon.com

A Christian can almost be forgiven for not reading the Bible, but there's no salvation for a fantasy fan who hasn't read the gospel of the genre, J.R.R. Tolkien's definitive three-book epic, the Lord of the Rings (encompassing The Fellowship of the Ring, The Two Towers, and The Return of the King), and its charming precursor, The Hobbit. That many (if not most) fantasy works are in some way derivative of Tolkien is understood, but the influence of the Lord of the Rings is so universal that everybody from George Lucas to Led Zeppelin has appropriated it for one purpose or another.

Not just revolutionary because it was groundbreaking, the Lord of the Rings is timeless because it's the product of a truly top-shelf mind. Tolkien was a distinguished linguist and Oxford scholar of dead languages, with strong ideas about the importance of myth and story and a deep appreciation of nature. His epic, 10 years in the making, recounts the Great War of the Ring and the closing of Middle-Earth's Third Age, a time when magic begins to fade from the world and men rise to dominance. Tolkien carefully details this transition with tremendous skill and love, creating in the Lord of the Rings a universal and all-embracing tale, a justly celebrated classic. --Paul Hughes

© 1998-2012 Amazon Inc. und Tochtergesellschaften

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Produkt-Bild: Ender's Game

Ender's Game von Orson Scott Card

Kindle Edition von Tor Books

Erscheinungsdatum: April 2010
Produktgruppe Kindle eBooks & ePaper
Zoom ± Produkt-Bild: Ender's Game

Kurzbeschreibung

Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut?young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
 
Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.

Amazon.com

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Back on Earth, Peter and Valentine forge an intellectual alliance and attempt to change the course of history.

This futuristic tale involves aliens, political discourse on the Internet, sophisticated computer games, and an orbiting battle station. Yet the reason it rings true for so many is that it is first and foremost a tale of humanity; a tale of a boy struggling to grow up into someone he can respect while living in an environment stripped of choices. Ender's Game is a must-read book for science fiction lovers, and a key conversion read for their friends who "don't read science fiction."

Ender's Game won both the Hugo and the Nebula the year it came out. Writer Orson Scott Card followed up this honor with the first-time feat of winning both awards again the next year for the sequel, Speaker for the Dead. --Bonnie Bouman

© 1998-2012 Amazon Inc. und Tochtergesellschaften

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Produkt-Bild: A Song of Ice and Fire 3. A Storm of Swords.

A Song of Ice and Fire 3. A Storm of Swords. von George R.R. Martin

Taschenbuch von Bantam
Preis bei Amazon: EUR 7,10

ISBN: 055357342X, Erscheinungsdatum: März 2003, Auflage: Reissue
Produktgruppe Bücher
Zoom ± Produkt-Bild: A Song of Ice and Fire 3. A Storm of Swords.

Amazon.co.uk

The third volume of his six-volume fantasy epic "A Song of Ice and Fire", "A Storm of Swords" continues Martin's vigorous account of the civil wars which follow the death of King Robert--the usurper who deposed a dynasty gone mad and dangerous--and the judicial murder by his widow and heir of Ned Stark, the man who made him king. The surviving Stark children are scattered--Robb leading a revolt in the North; Arya learning hard lessons as she treks through the war zone; Sansa an observer of court intrigue; crippled Bran heading towards a sorcerous destiny; and Jon engaged in desperate defence of the ice-wall against barbarians and worse things. Daenerys, pretender and ruler of dragons, is building an empire elsewhere. Meanwhile, characters we have thought of as villains, notably Jaime Kingslayer, are developing belated consciences. Martin keeps on upping the ante of violence and betrayal in this compelling saga of a fantasy middle ages soiled with blood and mud; his economic use of magic and his fascination with complex characters make this the sword-and-sorcery series for people with adult taste. As the series proceeds, his writing gets ever leaner and sharper, the evocation of the magical ever more sinister. --Ros Kaveney

Amazon.co.uk

The third volume of his six-volume fantasy epic A Song of Ice and Fire, A Storm of Swords continues Martin's vigorous account of the civil wars which follow the death of King Robert, the usurper who deposed a dynasty gone mad and dangerous, and the judicial murder by his widow and heir of Ned Stark, the man who made him king. The surviving Stark children are scattered--Robb leading revolt in the North, Arya learning hard lessons as she treks through the war zone, Sansa an observer of court intrigue, crippled Bran heading towards a sorcerous destiny, Jon engaged in desperate defence of the icewall against barbarians and worse things. Daenerys, pretender and ruler of dragons, is building an empire elsewhere. And characters we have thought of as villains, notably Jaime Kingslayer, are developing belated consciences ... Martin keeps on upping the ante of violence and betrayal in this compelling saga of a fantasy middle ages soiled with blood and mud; his economic use of magic and his fascination with complex characters make this the sword-and-sorcery series for people with adult taste. As the series proceeds, his writing gets ever leaner and sharper, the evocation of the magical ever more sinister. --Roz Kaveney

Amazon.com

Is George R.R. Martin for real? Can a fantasy epic actually get better with each new installment? Fans of the genre have glumly come to expect go-nowhere sequels from other authors, so we're entitled to pinch ourselves over Martin's tightly crafted Song of Ice and Fire series. The reports are all true: this series is the real deal, and Martin deserves his crown as the rightful king of the epic. A Game of Thrones got things off to a rock-solid start, A Clash of Kings only exceeded expectations, but it's the Storm of Swords hat trick that cements Martin's rep as the most praiseworthy fantasy author to come along since that other R.R.

Like the first two books, A Storm of Swords could coast on the fundamentals: deftly detailed characters, convincing voices and dialogue, a robust back-story, and a satisfyingly unpredictable plot. But it's Martin's consistently bold choices that set the series apart. Every character is fair game for the headman's axe (sometimes literally), and not only do the good guys regularly lose out to the bad guys, you're never exactly sure who you should be cheering for in the first place.

Storm is full of admirable intricacies. Events that you thought Martin was setting up solidly for the first two books are exposed as complex feints; the field quickly narrows after the Battle of the Blackwater and once again, anything goes. Robb tries desperately to hold the North together, Jon returns from the wildling lands with a torn heart, Bran continues his quest for the three-eyed crow beyond the Wall, Catelyn struggles to save her fragile family, Arya becomes ever more wolflike in her wanderings, Daenerys comes into her own, and Joffrey's cruel rule from King's Landing continues, making even his fellow Lannisters uneasy. Martin tests all the major characters in A Storm of Swords: some fail the trial, while others--like Martin himself--seem to only get stronger. --Paul Hughes

© 1998-2012 Amazon Inc. und Tochtergesellschaften

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Produkt-Bild: Angelfall (Penryn & the End of Days, Book 1)

Angelfall (Penryn & the End of Days, Book 1) von Susan Ee

Kindle Edition von Feral Dream

Erscheinungsdatum: Mai 2011
Produktgruppe Kindle eBooks & ePaper
Zoom ± Produkt-Bild: Angelfall (Penryn & the End of Days, Book 1)

Kurzbeschreibung

-- Finalist for Cybils Bloggers' Award for Best YA Fantasy & Sci-fi Book of the Year 2011--

-- First indie book to ever make the Cybils finalist list.--

It's been six weeks since angels of the apocalypse descended to demolish the modern world. Street gangs rule the day while fear and superstition rule the night. When warrior angels fly away with a helpless little girl, her seventeen-year-old sister Penryn will do anything to get her back.

Anything, including making a deal with an enemy angel.

Raffe is a warrior who lies broken and wingless on the street. After eons of fighting his own battles, he finds himself being rescued from a desperate situation by a half-starved teenage girl.

Traveling through a dark and twisted Northern California, they have only each other to rely on for survival. Together, they journey toward the angels' stronghold in San Francisco where she'll risk everything to rescue her sister and he'll put himself at the mercy of his greatest enemies for the chance to be made whole again.

Recommended for ages 16 and above.

REVIEWS:

"YA series worth following" - Locus Magazine, March 2012

"unique and gripping? strong themes and beautiful writing made Angelfall an easy favorite." - Cybils Awards, 2011 Finalist for Best YA Fantasy & Science Fiction Book of the Year

"I started and read non stop until the last page....All I can say is when does book 2 come out?" - Dear Author

"literally took my breath away, get it, live it, love it?and pass it on." - Kindle Obsessed

"Ultimately, this is one of the best, if not the best, book I have read in 2011.
I can?t recommend it enough." - The Happy Booker

"The plot is like a Master's study in pacing, with the last 40 pages making my heart race, flipping through those virtual pages like a Pavlovian monkey, pushing the button for more crack." - Sift Book Reviews

Kurzbeschreibung

-- Finalist for Cybils Bloggers' Award for Best YA Fantasy & Sci-fi Book of the Year 2011--

-- First indie book to ever make the Cybils finalist list.--

It's been six weeks since angels of the apocalypse descended to demolish the modern world. Street gangs rule the day while fear and superstition rule the night. When warrior angels fly away with a helpless little girl, her seventeen-year-old sister Penryn will do anything to get her back.

Anything, including making a deal with an enemy angel.

Raffe is a warrior who lies broken and wingless on the street. After eons of fighting his own battles, he finds himself being rescued from a desperate situation by a half-starved teenage girl.

Traveling through a dark and twisted Northern California, they have only each other to rely on for survival. Together, they journey toward the angels' stronghold in San Francisco where she'll risk everything to rescue her sister and he'll put himself at the mercy of his greatest enemies for the chance to be made whole again.

Recommended for ages 16 and above.

REVIEWS:

"YA series worth following" - Locus Magazine, March 2012

"unique and gripping? strong themes and beautiful writing made Angelfall an easy favorite." - Cybils Awards, 2011 Finalist for Best YA Fantasy & Science Fiction Book of the Year

"I started and read non stop until the last page....All I can say is when does book 2 come out?" - Dear Author

"literally took my breath away, get it, live it, love it?and pass it on." - Kindle Obsessed

"Ultimately, this is one of the best, if not the best, book I have read in 2011.
I can?t recommend it enough." - The Happy Booker

"The plot is like a Master's study in pacing, with the last 40 pages making my heart race, flipping through those virtual pages like a Pavlovian monkey, pushing the button for more crack." - Sift Book Reviews

© 1998-2012 Amazon Inc. und Tochtergesellschaften

Lade Kundenrezensionen...

Produkt-Bild: Year 50

Year 50 von Geoff Bluske

Kindle Edition

Erscheinungsdatum: Juni 2011
Produktgruppe Kindle eBooks & ePaper
Zoom ± Produkt-Bild: Year 50

Kurzbeschreibung

"On the fringe of extinction, it will take bravery to persevere. "Year 50" is a science fiction novel set in a future where humanity is nearly extinct, and the last human colony is struggling to survive against the combined cruelty of nature and an alien species. Calypso has been raised from her young life to fight them, and it's now on her to save her colony by finding the medicine they need. "Year 50" is a riveting novel that should prove hard to put down."

Michael Dunford
Midwest Book Review


It has been almost 50 years since the planet was nearly rid of humans. Wildlife grows without restraint, erasing the metal and concrete structures left behind. Even where industrialization was most prominent, trees and grassland are aggressively reclaiming their land; Earth is pulling away the scab of human civilization.

A young woman named Calypso leads a team of Scavengers beyond the walls of Brighton, the last human colony. Her goal is to find medical supplies, necessary to preserve humanity?s future. It is a dangerous journey few have the training, ability, or psychological threshold to carry out.

The team?s journey involves days of travel through infested city ruins, something even the most battle-hardened survivors are unwilling to do. Entering The Wild means facing Puppets, creatures which nearly exterminated humans and are now the predominant species. They are human bodies being controlled by an alien parasite, turning them to feral, ravenous creatures driven only to consume and replicate.

Everyone on Calypso?s team has been trained to kill these monsters from the moment they could hold a weapon. They have learned to never underestimate the alien monsters, as any mistake can bring death. But a short ways into the scavenge, the team discovers that Puppets are mutating, making them more apt predators now than ever before. Though the journey now borders on impossibility, Calypso pushes ahead, as failure by her team could mean the end of humanity.

[Note from the author] Year 50 was originally written as a zombie-adventure, out of love for the genre. However, there were some issues that have always been problematic for me. Most notably, the implausibility of zombies. Granted, they are fictional creatures that cannot be taken in complete seriousness; but between rigor mortis, decomposition, consumption by scavenging animals/insects, and the general ineffectiveness of the monsters, it seems impossible that a zombie outbreak would last more than 24 hours. As such, I modified the concept to create Puppets (human bodies being controlled by an alien parasite), which nullify these problems. This concept is fantastic and supernatural as well, but can operate with science and logic remaining intact.

Zombie stories often deal with the initial outbreak, typically involving people focused on what the world used to be like and their ability to adapt and change. This issue is not as problematic for me as it is overdone. I am more interested in what would happen later, to people who would be born into this new world. Year 50 takes place 49 years after the outbreak itself, providing characters adapted to a world where zombie-like creatures are commonplace. There is no old world to remember, as they know nothing of it. As such, Year 50 is not a horror story, as monsters are a part of everyday life.

Though Year 50 was written initially as a zombie story, it became more about the post-apocalyptic culture that humans would form. My studies in biology and cultural psychology have proven as useful as any English class I have taken. So while the story deals with fantastic, fictional creatures, everything in the world follows a realistic path of scientific and cultural progression. The primary characters in Year 50 are intelligent to the level of present-day geniuses, athletic to the level of Olympic athletes, and resilient to the level of battle-hardened soldiers; in all cases, because they have to be.

Kurzbeschreibung

"On the fringe of extinction, it will take bravery to persevere. "Year 50" is a science fiction novel set in a future where humanity is nearly extinct, and the last human colony is struggling to survive against the combined cruelty of nature and an alien species. Calypso has been raised from her young life to fight them, and it's now on her to save her colony by finding the medicine they need. "Year 50" is a riveting novel that should prove hard to put down."

Michael Dunford
Midwest Book Review


It has been almost 50 years since the planet was nearly rid of humans. Wildlife grows without restraint, erasing the metal and concrete structures left behind. Even where industrialization was most prominent, trees and grassland are aggressively reclaiming their land; Earth is pulling away the scab of human civilization.

A young woman named Calypso leads a team of Scavengers beyond the walls of Brighton, the last human colony. Her goal is to find medical supplies, necessary to preserve humanity?s future. It is a dangerous journey few have the training, ability, or psychological threshold to carry out.

The team?s journey involves days of travel through infested city ruins, something even the most battle-hardened survivors are unwilling to do. Entering The Wild means facing Puppets, creatures which nearly exterminated humans and are now the predominant species. They are human bodies being controlled by an alien parasite, turning them to feral, ravenous creatures driven only to consume and replicate.

Everyone on Calypso?s team has been trained to kill these monsters from the moment they could hold a weapon. They have learned to never underestimate the alien monsters, as any mistake can bring death. But a short ways into the scavenge, the team discovers that Puppets are mutating, making them more apt predators now than ever before. Though the journey now borders on impossibility, Calypso pushes ahead, as failure by her team could mean the end of humanity.

[Note from the author] Year 50 was originally written as a zombie-adventure, out of love for the genre. However, there were some issues that have always been problematic for me. Most notably, the implausibility of zombies. Granted, they are fictional creatures that cannot be taken in complete seriousness; but between rigor mortis, decomposition, consumption by scavenging animals/insects, and the general ineffectiveness of the monsters, it seems impossible that a zombie outbreak would last more than 24 hours. As such, I modified the concept to create Puppets (human bodies being controlled by an alien parasite), which nullify these problems. This concept is fantastic and supernatural as well, but can operate with science and logic remaining intact.

Zombie stories often deal with the initial outbreak, typically involving people focused on what the world used to be like and their ability to adapt and change. This issue is not as problematic for me as it is overdone. I am more interested in what would happen later, to people who would be born into this new world. Year 50 takes place 49 years after the outbreak itself, providing characters adapted to a world where zombie-like creatures are commonplace. There is no old world to remember, as they know nothing of it. As such, Year 50 is not a horror story, as monsters are a part of everyday life.

Though Year 50 was written initially as a zombie story, it became more about the post-apocalyptic culture that humans would form. My studies in biology and cultural psychology have proven as useful as any English class I have taken. So while the story deals with fantastic, fictional creatures, everything in the world follows a realistic path of scientific and cultural progression. The primary characters in Year 50 are intelligent to the level of present-day geniuses, athletic to the level of Olympic athletes, and resilient to the level of battle-hardened soldiers; in all cases, because they have to be.

© 1998-2012 Amazon Inc. und Tochtergesellschaften

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Eine Rezension erstellen Geben Sie die erste Bewertung für diesen Artikel ab.

Produkt-Bild: Wool Omnibus Edition (Wool 1 - 5)

Wool Omnibus Edition (Wool 1 - 5) von Hugh Howey

Kindle Edition von Broad Reach Publishing

Erscheinungsdatum: Januar 2012
Produktgruppe Kindle eBooks & ePaper
Zoom ± Produkt-Bild: Wool Omnibus Edition (Wool 1 - 5)

Kurzbeschreibung

This Omnibus Edition collects the five Wool books into a single volume. It is for those who arrived late to the party and who wish to save a dollar or two while picking up the same stories in a single package.

The first Wool story was released as a standalone short in July of 2011. Due to reviewer demand, the rest of the story was released over the next six months. My thanks go out to those reviewers who clamored for more. Without you, none of this would exist. Your demand created this as much as I did.

This is the story of mankind clawing for survival, of mankind on the edge. The world outside has grown unkind, the view of it limited, talk of it forbidden. But there are always those who hope, who dream. These are the dangerous people, the residents who infect others with their optimism. Their punishment is simple. They are given the very thing they profess to want: They are allowed outside.

Kurzbeschreibung

This Omnibus Edition collects the five Wool books into a single volume. It is for those who arrived late to the party and who wish to save a dollar or two while picking up the same stories in a single package.

The first Wool story was released as a standalone short in July of 2011. Due to reviewer demand, the rest of the story was released over the next six months. My thanks go out to those reviewers who clamored for more. Without you, none of this would exist. Your demand created this as much as I did.

This is the story of mankind clawing for survival, of mankind on the edge. The world outside has grown unkind, the view of it limited, talk of it forbidden. But there are always those who hope, who dream. These are the dangerous people, the residents who infect others with their optimism. Their punishment is simple. They are given the very thing they profess to want: They are allowed outside.

© 1998-2012 Amazon Inc. und Tochtergesellschaften

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Produkt-Bild: The Long Earth

The Long Earth von Stephen Baxter, Terry Pratchett

Kindle Edition von Harper

Erscheinungsdatum: Juni 2012
Produktgruppe Kindle eBooks & ePaper
Zoom ± Produkt-Bild: The Long Earth

Kurzbeschreibung

An unmissable milestone for fans of Sir Terry Pratchett: the first SF novel in over three decades in which the visionary inventor of Discworld has created a new universe of tantalizing possibilities?a series of parallel ?Earths? with doorways leading to adventure, intrigue, excitement, and an escape into the furthest reaches of the imagination. The Long Earth, written with award-winning novelist Stephen Baxter, author of Stone Spring, Ark, and Floodwill, captivate science fiction fans of all stripes, readers of Kurt Vonnegut, Douglas Adams, and Carl Hiaasen, and anyone who enjoyed the Terry Pratchett/Neil Gaiman collaboration Good Omens. The Long Earth is an adventure of the highest order?and an unforgettable read.

Kurzbeschreibung

An unmissable milestone for fans of Sir Terry Pratchett: the first SF novel in over three decades in which the visionary inventor of Discworld has created a new universe of tantalizing possibilities?a series of parallel ?Earths? with doorways leading to adventure, intrigue, excitement, and an escape into the furthest reaches of the imagination. The Long Earth, written with award-winning novelist Stephen Baxter, author of Stone Spring, Ark, and Floodwill, captivate science fiction fans of all stripes, readers of Kurt Vonnegut, Douglas Adams, and Carl Hiaasen, and anyone who enjoyed the Terry Pratchett/Neil Gaiman collaboration Good Omens. The Long Earth is an adventure of the highest order?and an unforgettable read.

© 1998-2012 Amazon Inc. und Tochtergesellschaften

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Eine Rezension erstellen Geben Sie die erste Bewertung für diesen Artikel ab.

Produkt-Bild: Dreamville

Dreamville von Reneé Porter

Kindle Edition von Roet Press

Erscheinungsdatum: März 2012
Produktgruppe Kindle eBooks & ePaper
Zoom ± Produkt-Bild: Dreamville

Kurzbeschreibung

What if your life became a dream of a life you had never lived?

One morning, April Norris awakens to a world that never existed and her life is a life she never lived.She finds herself thrown between times and worlds that are both foreign and familiar to her. And at the center of it, one person, who has never existed in her memory except from one dream, resides to take center stage in her different worlds.

A rational woman, she seeks the answers to the mysteries that have changed her world. Is she traveling in time and dimensions? Is she dreaming or are the changes that constantly spin her life out of control the result of trauma? Has she died or is everything merely a product of the place she has come to call Dreamville?

As the lost puzzle pieces of her life fall back into place, she questions what is real and what is not and whether Dreamville is a nightmare or the truth.

Kurzbeschreibung

What if your life became a dream of a life you had never lived?

One morning, April Norris awakens to a world that never existed and her life is a life she never lived.She finds herself thrown between times and worlds that are both foreign and familiar to her. And at the center of it, one person, who has never existed in her memory except from one dream, resides to take center stage in her different worlds.

A rational woman, she seeks the answers to the mysteries that have changed her world. Is she traveling in time and dimensions? Is she dreaming or are the changes that constantly spin her life out of control the result of trauma? Has she died or is everything merely a product of the place she has come to call Dreamville?

As the lost puzzle pieces of her life fall back into place, she questions what is real and what is not and whether Dreamville is a nightmare or the truth.

© 1998-2012 Amazon Inc. und Tochtergesellschaften

Keine Kundenrezensionen verfügbar.
Eine Rezension erstellen Geben Sie die erste Bewertung für diesen Artikel ab.

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